Runtime guide
Compare Rive runtimes for web, apps, and game engines.
Use this runtime comparison page to choose the right integration surface for product teams, developers, and technical handoff.
| Runtime | Best for | Notes |
|---|---|---|
| Web JS | Direct browser playback | Best for tools, embeds, and custom runtime control. |
| React | Product websites and app UIs | Good for component-based integration and state-driven interfaces. |
| Flutter | Cross-platform app teams | Useful when design and development want one shared animation asset. |
| Apple | Native iOS and macOS | Good for teams using UIKit or SwiftUI pipelines. |
| Android | Native Android | Useful for product teams shipping app-side motion states. |
| Unity | Interactive products and games | Good for gameplay UI, onboarding, and menu animation. |
| Unreal | High-end interactive experiences | Useful when the pipeline is more engine-focused. |
| Defold | Game workflows | Lean option for teams already using Defold tooling. |
